Identify the changed fact
short-drama-assets records before, after, cause, effective range and existing uses. It separates visual facts, story state and transient shot actions. Development or writing establishes the story; assets and storyboards reference it rather than creating competing versions.
Original drama: courier Xu Qiao falls in SC003 and injures her left knee. She limps into the warehouse in SC004. Revision moves the fall to SC006. Deleting one script line leaves earlier bandaging, gait and references dependent on the old event.
Record that the injury begins in SC006, is absent before it, and follows the accepted condition afterward. A wording change alone does not authorize an unrelated injury change.
Map actual dependencies
| Existing content | Old dependency | Necessary update |
|---|---|---|
| SC004 look | Bandage already active | Use the pre-injury look, preserving clothing and identity |
| SC004 walking shot | Pain-limited gait | Update performance and boundaries, not room geometry |
| SC005 prompts | Bandage and limp | Remove premature injury cues; review actual images |
| SC006 fall shot | No fall previously here | Establish the revised event and resulting condition |
| SC007 onward | Injury already present | Check connection to the new onset; preserve other facts |
List actual existing users. For unmade content, state the required fact without manufacturing empty records.
Search current references again. An old impact list can become inaccurate as shots are added, deleted or moved.
Update from facts to production uses
Confirm the event and result in the script; update the injury’s effective range in assets, affected shot start/end states in the storyboard, and then dependent image and motion prompts. Rendered footage still showing the old condition joins the repair list.
A prompt edit must not reverse this ownership. Reusing a bandaged image does not justify silently making the injury occur earlier. If the creator chooses a story change to retain footage, accept that change before propagating it.
A display-name-only edit usually updates text when identity and facts remain unchanged. A composition change does not automatically redesign assets. Derive scope from this change rather than treating every revision as a remake.
Verify boundaries before closing the change
Review the last pre-injury shot, the fall and the first post-injury shot. Check clothing, injury, gait and possession for continuity, premature injury or unexplained recovery.
An episode’s silence about injury does not establish treatment. Find an accepted recovery or elapsed-time basis; otherwise leave a creator decision rather than inventing one downstream. Flashbacks use historical states without overwriting the present.
Close with a concrete result: “SC004–SC005 use uninjured versions; SC006 establishes the injury; SC007 agrees.” Play the affected sequence at normal speed to confirm that consistent documents also produced consistent footage.
FAQ
Does renaming a character require new footage?
Usually not when only a display name changes and identity and visual facts remain intact. Update text and references; locate any visible name that must change without remaking unrelated shots.
Do it with the skill
Use $short-drama-assets to record before/after facts, source and effective range. Find actual existing asset, storyboard and prompt dependencies, then check affected boundaries.
Read the method: Change records and revision impact